# Soft0a horizontal blur (Triangle 1.2px)
# range -128..128
# sum of line must not exceed the range!
# horizontal coefficients
   0,   64,   64,    0
   0,   24,  104,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  128,    0
   0,    0,  104,   24